Don't go in the water / Stay on dry land
There's no swimming at NT beaches! Keep out of the water to stay alive.
Knock your opponents off dry land using your attacks
Left click to attack, arrow keys for movement, up to jump. Build up damage by dealing multiple hits.
Choose a character:
Each character is based on an Australian animal that can live in both wet and dry conditions
Left click to select your character, Right click to set the AI opponent.
Each character is assigned to one letter of the word "Wet" or "Dry" on the main menu.
Your character is highlighted in red. The opponent is blue.
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Experimental features
Multiplayer (availability depends on Peer.JS for establishing a p2p connection)
-play against your peers with online multiplayer
-multiple players can fight for king-of-the-hill
Mobile (touch screen controls may be quirky due to the way itch hosts the game)
-Use the on-screen joystick to fight in mobile
-Tap the right-hand side of the screen to attack
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If you've read this far, be sure to check out the devlog for some more details on how this game was made over the past 3 weeks:
https://stales.itch.io/dont-go-in-the-water-stay-on-dry-land/devlog
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Source Code:
Original code and assets written for this game jam were done by Sylvan
Source code is available: https://github.com/sylvanelite/wet-vs-dry
Credits:
Below is a list of 3rd party assets used in the project:
-Super pixel cave tile set - https://untiedgames.itch.io/super-pixel-cave-tileset (modified CC-by-4.0)
-Audio (CC0)
https://opengameart.org/content/sfx-the-ultimate-2017-16-bit-mini-pack
https://opengameart.org/content/4-chiptunes-adventure
https://opengameart.org/content/5-chiptunes-action
https://opengameart.org/content/37-hitspunches
https://opengameart.org/content/nes-sounds
https://opengameart.org/content/female-rpg-voice-starter-pack
-Characters (License: use & modify for personal & commercial. No redistribution or resell)
https://legnops.itch.io/red-hood-character
https://pimen.itch.io/fantasy-platformer-character
https://clembod.itch.io/warrior-free-animation-set
-Portraits (CC0)
https://www.artbreeder.com/terms.pdf
-Fonts (CC0)
http://opengameart.org/content/superpowers-assets-bitmap-fonts
-FX (CC0)
https://opengameart.org/content/hit-animation-frame-by-frame
https://opengameart.org/content/pixel-fx-pack
-UI (CC0)
https://www.kenney.nl/assets/pixel-ui-pack
https://www.rawpixel.com/image/3108604/free-illustration-image-dragonfly-insect-...
https://opengameart.org/content/valentine-anti-valentine-sprite-sheet
-Code (MIT)
Joystick
Peer JS
wolf-ecs
howler
-Character Editor (included in the Source Code)
bootstrap (MIT)
vue js (MIT)
fontawesome (Icons: CC BY 4.0, Fonts: SIL OFL 1.1, Code: MIT License)
Status | Released |
Platforms | HTML5 |
Author | stales |
Genre | Fighting, Platformer |
Tags | Multiplayer |
Development log
- CharactersAug 28, 2021
- Original PlanAug 28, 2021
- Coyote time, platforming mechanics:Aug 28, 2021
- Entity Component System, rollback netcodeAug 28, 2021
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