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Devlog
Submission to NT Game Jam 2021
Don't go in the water / Stay on dry land
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Devlog
Characters
August 28, 2021
by
stales
This devlog post is about some character ideas that were tried, and abandoned. Early during development, the idea was to have different characters based on native Australian animals that can live in b...
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Original Plan
August 28, 2021
by
stales
This game evolved significantly over the course of the game jam. The original idea was to have a battle royale, where each player would fight over resources (water tanks). If another player was nearby...
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Coyote time, platforming mechanics:
August 28, 2021
by
stales
Since this game has platforming mechanics, this devlog posts some of the more subtle mechanics present that are designed to improve quality-of-life: players can jump a few frames after running off the...
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Entity Component System, rollback netcode
August 28, 2021
by
stales
This post highlight some of the code features behind-the-scenes of the development of this game. The game is written from scratch in JavaScript, no engine was used, although several library helpers we...
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