Modulus7

  • Modulus7 is a retro "mode7" style spaceship combat game, created for:
  • Battle in up to 5 maps, defeat waves of enemies
  • Earn EXP, unlock powerups
  • 8 weapons, 4 bonus abilities!

Project Source Code (MIT)

https://github.com/sylvanelite/modulus7

Licenses/Credits

Core engine is based on LittleJS

https://github.com/KilledByAPixel/LittleJS (MIT)

heavily modified to be instanced and use typescript 

objects were replaced with an entity component system, based on:

https://github.com/jprochazk/uecs (MIT)

mode7 is based on ideas from:

https://github.com/Cubified/mode7/blob/master/mode7_worker.js (MIT)

re-implemented in webGL

assets:

sample 512x512

https://adamatomic.itch.io/ revolution cc0

moon/clouds:

https://opengameart.org/content/clouds cc0

https://opengameart.org/content/earths-moon-photomanip cc0

terrain:

https://dgbaumgart.itch.io/hex-and-tile-terrain-sample-set

    Terms

    You can use these to make a free or commercial video game, printed board game, or similar media project.

    You can modify and remix these tiles to use in your projects.

    You can not use these assets to "train" image generation datasets.

    You can't repackage them and give them away on their own, sell them on their own, or sell them in another asset pack.

    Credit to "David Baumgart" and, if you like, a link to dgbaumgart.com is appreciated.

ships:

https://pixel-by-pixel.itch.io/alcwilliam-space-ship-pack

Free for commercial use.

music:

https://hydrogene.itch.io/high-quality-16-bit-music cc0

sound FX (little JS)

https://killedbyapixel.github.io/ZzFX/


Published 2 days ago
StatusReleased
PlatformsHTML5
Authorstales
GenreAction
TagsRetro

Development log

Leave a comment

Log in with itch.io to leave a comment.