modulus7
Modulus7

- Modulus7 is a retro "mode7" style spaceship combat game, created for:
- Battle in up to 5 maps, defeat waves of enemies
- Earn EXP, unlock powerups
- 8 weapons, 4 bonus abilities!

Project Source Code (MIT)
https://github.com/sylvanelite/modulus7
Licenses/Credits
Core engine is based on LittleJS
https://github.com/KilledByAPixel/LittleJS (MIT)
heavily modified to be instanced and use typescript
objects were replaced with an entity component system, based on:
https://github.com/jprochazk/uecs (MIT)
mode7 is based on ideas from:
https://github.com/Cubified/mode7/blob/master/mode7_worker.js (MIT)
re-implemented in webGL
assets:
sample 512x512
https://adamatomic.itch.io/ revolution cc0
moon/clouds:
https://opengameart.org/content/clouds cc0
https://opengameart.org/content/earths-moon-photomanip cc0
terrain:
https://dgbaumgart.itch.io/hex-and-tile-terrain-sample-set
Terms
You can use these to make a free or commercial video game, printed board game, or similar media project.
You can modify and remix these tiles to use in your projects.
You can not use these assets to "train" image generation datasets.
You can't repackage them and give them away on their own, sell them on their own, or sell them in another asset pack.
Credit to "David Baumgart" and, if you like, a link to dgbaumgart.com is appreciated.
ships:
https://pixel-by-pixel.itch.io/alcwilliam-space-ship-pack
Free for commercial use.
music:
https://hydrogene.itch.io/high-quality-16-bit-music cc0
sound FX (little JS)
https://killedbyapixel.github.io/ZzFX/
Development log
- Parallax scrolling2 days ago
- Collision detection2 days ago
- Sprites2 days ago
- Mode72 days ago
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